Rafiqah Ramlee's profile

3D Modelling Character & Environment

Introducing my 3D Modelling for Character & Environment
The reason I made this character is because I want to model a sweet candy-like fantasy character with a combination of sweet and dangerous character and their distinct weapons, accessories, attire clothing styles to decorative items that includes their body structure, facial features and movement.
This is Minty Reaper, an Ice Cream Man Killer.
FRONT VIEW
BACK VIEW
RIGHT VIEW
LEFT VIEW
TOP VIEW
For the detailed description on how the physical appearance of the Ice Cream Man Killer (Minty Reaper):

Body – The 3d model character has a body shaped like a brown ice cream cone, which serves as the foundation for its overall structure.
Arms and Legs – Long green arms and legs extend from the ice cream cone body, adding a vibrant and contrasting color to the 3d model character.
Flavor – The ice cream itself is green, providing a visually striking appearance and reinforcing the theme of the character being an unusual and unique being.
Cherry on Top – A cherry sits atop the 3d model character’s head, adding a touch of vision and serving as a focal point. It also enhances the overall “ice cream” theme.
Pocky Sticks – The 3d model character has Pocky sticks protruding from its head, contributing to the surreal and playful nature of its design.
Facial Features – The character has big black circle eyes, red lips with sharp teeth, and a melting ‘effect’ ice cream head, giving it a sinister yet quirky expression.
3D Environment - Candy Land
FINAL RENDERED 3D ENVIRONMENT
Completing the 3D modelling project, from conceptualization to final rendering, is an important achievement for me. I set out to create a 3D Ice Cream Man Killer character and candy island for the environment and successfully brought my vision to life, it is a testament to my dedication and perseverance. I take pride in the quality of my 3d models. I want to highlight my achievement on how I meticulously crafted intricate details such as facial expressions, weapons, assets, or environmental elements like tree house. I created a 3d character with lifelike textures and expressive features, it showcases my skill and attention to detail. I have learned advanced techniques in sculpting, UV editing and texturing. Although I initially struggled with my character’s UV editing, I successfully mastered it through practice and research where it demonstrates my growth as a 3D artist. I have injected my personal style and unique inspirational ideas into the project, where I designed my character with unconventional traits and created a fantastical environment inspired by my imagination where it highlights my creativity and originality.
3D Modelling Character & Environment
Published:

3D Modelling Character & Environment

Published:

Tools

Creative Fields